BettyBoops

Joined: 09 Jun 2008 Posts: 10 Location: Syracuse New York
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Posted: Mon Jun 09, 2008 4:43 pm Post subject: Rufus Walkthrough |
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Rufus walkthrough
RUFUS tips:
Learn how to drive with opposite spin in a cross-wind. So if the wind is blowing left, you’d aim to slice the ball by putting left-hand spin on it. This type of shot allows much straighter driving rather then trying to adjust for the wind from a centre ball drive.
You’ll be facing a lot of short chips from the sand no matter how well you play. Learn to nail these shots again and again.
Any hole can ruin a good round, it’s better to play safe and take par then to risk a birdie and end up with a double-bogey.
Rufus has many ‘bumpy’ fairways. Learn to read your lie by moving the camera and adjust club/power accordingly.
1) PAR 3: With a slight wind in your face you can hold on the green without any backspin, with the wind behind you try and aim for the nearside ‘hump’ which will take the pace out of the ball. Wind will have dramatic effect due to high loft club, and if in doubt aim long cautious not to go into the water.
Key to this hole is a delicate use of the SW when chipping. Always chip short to the flag, as it’s easy to end up chipping from one side of the green to the other.
2) PAR 5: Tough hole in bad weather, ‘safe’ option on left, chance of a bad tee-shot on right. Going right plays shorter, going left leaves an easier approach shot with more green to aim at. Think about pin placement and what direction the wind will be on your approach shot then choose which way to go. Pay attention to slope lies on the right-side fairway for your approach shot.
Front of green is a real nasty lie, and the green is hard to hold. If in doubt it’s safer to play to the farside and chip close.
3) PAR 4: This hole always brings a “fairway or rip it?” question in a foursome. Unless you have the power to put it close AND on the same level as the green play onto the fairway. Of course avoid at all costs driving the ball anywhere near the huge wall.
Green is tough to hold in a tailwind, attack the flag with a headwind.
4) PAR 4: Drive is key here, landing near to a column/wall can ruin your round before it’s begun. Learn to drive in cross winds by curving the ball in the opposite direction to the wind, this will allow more accuracy then adjusting a straight shot.
Green is impossible to hold in anything but ideal weather (slight headwind), just aim close and chip near for par.
5) PAR 3: I used to like this hole on the middle tee, you have a good chance of attacking the flag. From the back tee it’s a very hard green to hold. Aiming for the left gives you more green to stop on. If there’s a tailwind it’s better to aim short and chip on, avoid at all costs overshooting as it will leave you a real nasty slope lie. Fairway is an option for those not confident with chipping from the sand. Just take your par like a man and move on
6) PAR 4: The start of a nice run of birdie holes. Just rip the drive as close to the green as possible and chip close. If you can’t drive a good amount longer then the fairway, put it on there and give yourself a better lie.
The green can get a bit confusing, very bumpy and criss-crossing lines. You’ll find though that most of the putts are actually straight in as the opposite lines cancel each other out.
7) PAR 4: Birdie hole. Avoid the big sand dune on the right of the fairway when driving, erring left gives you an easy 2nd shot even if you land in the sand.
Press alt + G when lining up your 2nd shot, there are many places on the green that are dead flat, aim for these and you have an easy birdie putt even if you’re not close to the flag.
8 ) PAR 4: Another birdie chance. Learn through practice if you have enough loft to avoid the pyramid and curve round it onto the 2nd fairway. Sometimes I need a 3W if there is a strong tailwind.
The approach shot plays a little shorter due to the height difference, and backspin has more effect. I prefer playing this shot with centre ball striking as it holds rather then spinning, find the best way for your stats/clubs and attack the flag.
9) PAR 5: Another ‘choice’ hole. The ‘s’ shaped fairway on the right offers an eagle chance in the right conditions, but more often then not you’ll end up OB or in the sand. Aim for the right hand side of the left fairway being careful to go past the palm tree. If you can reach go for the green on your 2nd shot, you won’t hold but will leave yourself a close chip for a birdie putt. If you can’t reach, aim for the next fairway.
The green is narrow (lined up better from the ‘s’ shaped fairway) but you should be able to get close from your approach on a fairway lie.
10) PAR 4: Experiment with the shot between the trees and over the ruins. In the right conditions this can turn a par hole into a birdie hole, it’s a risky shot though. If aiming for the fairway you need to get as far right as possible so you have more control on your 2nd shot. This hole plays hardest when the pin is at the front of the green as your 2nd shot can run and run especially with a tailwind. Watch for a slope lie on the fairway and play short if the pin is near side (landing in the sand at the front is not a bad thing) and play for the middle and let it roll if the pin is far side.
11) PAR 3: Pretty standard hole, nice big green, short distance. Pin is usually at far side of green so aim shorter and roll up to it. Not much more to say really.
12) PAR 4: Another hole where the cross-wind driving helps. Keep it accurate, take a couple of practice swings to get used to the shot and don’t overpower the drive. 2nd shot is bound to be on some kind of slope lie, make sure you adjust for it.
Alt + G to get a look at the green, it’s bumpy and if you land on a downward slope for example your ball will run. It’s tough to get close to the pin, no shame in a 2 putt, and watch the lines carefully they almost seem exaggerated on this hole.
13) PAR 4: “15’s younger brother” as some like to call it. Finding a flat spot on the fairway is almost impossible. Aim to the right side to avoid the trees. 2nd shot, make sure to check your lie and aim for the ‘points’ of the crescent to give you more green to land on. Ball tends to run a lot so always aim a bit shorter. Flat(ish) green.
14) PAR 3: Probably my favourite rufus hole. (I’m playing rufus as I’m writing this so I get it all accurate. Just got my first ever HIO right now, on this hole, so it’s definitely my favourite now!) I always attack the flag here, the ball seems to hold on the green in everything but strong tail/side wind. I prefer adjusting distance with top/back spin of one club rather then using a different club here, the ball will hold even with topspin. One note is it’s better to play longer rather then short as the sand short of the green can leave you a downward sand lie that’s tough to chip near from.
15) PAR 4: Yeah I hate this hole too. Opposite cross-wind drive again to keep it accurate, anywhere on the fairway will do but ideally aim for a gap in the trees. 2nd shot is key here and there are many options:
Onto the green is tough to land, it plays longer then it appears and the green is fast with the edge classed as water.
Short onto the rough is tough to judge and can either land in the water or in the sand leaving a tough chip.
If the pin is on the near side point of the crescent you can aim for the water just past it in the middle of the crescent. The drop after will leave a 3/4 yrd putt for par, this is sometimes the best option.
The option I like is to aim for the rough on the right of the water. This gives you a long strip to aim for and will give you a bit of room for error on your chip to the green as you are parallel to the points where the pin is.
If you opt to chip on as your 3rd shot it’s still not easy, if you’re not confident then aim for the biggest part of the green. When on the green be careful not to putt into the water, it’s surprisingly easy to do!
16) PAR 4: Play easy onto the middle of the fairway. It’s possible to drive over the ‘ring’ but the likelihood is you’ll be left with a lie on an extreme slope, whereas anywhere on the fairway is an easy PW shot.
The ball can really spin back on your 2nd shot, especially in a headwind. I always aim past the flag and sometimes with topspin. Practicing chips from an extreme slope is going to help you a lot on this hole, a basic rule of thumb is backspin on a downhill lie, topspin on an uphill lie, but practice is the key. This has become a firm birdie hole for me in decent conditions.
17) PAR 5: The long stretch home. There’s the option to go over the dune on your first shot, unless you can reach the 2nd fairway consistently I see no benefit in doing it. Way too many people go OB once, then twice, then take an easy 5i onto a big fairway just like you should do. Aim right down the middle, don’t get fancy with it.
2nd shot again just concentrate on getting it down the middle. On both these shots it’s possible to hit the top of the arch, but it’s just one of those things that are tough to judge and not worth worrying about.
3rd shot is uphill, sloped green, tough to attack the flag. I like to seperate the green into quarters and if I’m in the quarter where the pin is I’m happy.
The putts on this green seem to be a little straighter then the lines portray.
18 ) PAR 5: No benefit of ripping your drive long into the sand at this level, just a nice easy iron onto the first fairway. 2nd shot try to get it as long as possible but more importantly in the middle to avoid having to curve around the statues. On your 3rd shot aiming for the front middle gives you the best chance of getting on and holding. In good conditions you can birdie here, in tough conditions a bogey is a good result…..That’s rufus! |
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